#include "../Tools/GLHeaders.hpp"
#include "ReshapeFunc.hpp"

void ReSizeGLScene(int Width, int Height){
  if (Height==0)
    Height=1;
  glViewport(0, 0, Width, Height);
  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  gluPerspective(45.0f,(GLfloat)Width/(GLfloat)Height,0.1f,100.0f);
  glMatrixMode(GL_MODELVIEW);
}
